WHO WE ARE:
An Indie Game Studio made of strangers who've united under one common cause; create a game from start to finish and release on Steam!
| Title | Role |
|---|---|
| Jared | Visionary | Programming | Socials | Marketing |
| Vlad | Lead Programmer | Game Dev Generalist |
| Rana | 2D Artist Generalist |
| Todor | 3D Artist Generalist |
| Jay | Animator | Motion Design |
PROJECT: PROVING GROUNDSSCOPE: Relatively small; 1 Hero, 6 Bosses
ART/SETTING: Souls-Like, Dark-Gritty Fantasy
MECHANICS: Boss Fights and Hero controls are Souls-Like mechanics / feels.
GAME LOOP: A reduced-scope souls-like that turns boss order into strategy. Playing as The Crusader, you choose which boss to face, fight through a compact arena, and absorb their power upon victory. Each ability is stronger or weaker against other bosses, forcing players to plan their path carefully.
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